We didn’t lose our inner child. We turned it into ArT Toys and More...with purpose.

⚡ Why Tatsuhiko Akashi and Medicom Toy Turned Collecting into Cultural Power Power #00009 Art Toy Files

Why Your Shelf Is Smarter Than Your LinkedIn Profile

ART TOY FILES

Sergio Pampliega Campo & Cristina A. del Chicca

Uncovering the Stories, Creators and Culture Behind #ArTToys
An Art Toy Gama Perspective

The Collector’s Secret Desire

Let’s be brutally honest: You don’t collect because you “like ArT Toys.”
You collect because You’re chasing identity in 3D.
Because deep down, You want to own something that others can’t.

This is neuromarketing in action. What drives You isn’t plastic or vinyl: it’s dopamine, Memory, and status.
The blind box isn’t just packaging. It’s a gamble with Your subconscious.
The limited drop isn’t just scarcity. It’s a primal trigger: “If I don’t get it now, I’ll lose a part of myself.”

Medicom Toy understood this before anyone else.

Ebisu: The Cradle of a Revolution

1996, Ebisu, Tokyo.
Not a glamorous gallery. Not a flagship store. Just a cramped six-square-meter room above a fried pork cutlet restaurant.

That’s where Tatsuhiko Akashi founded Medicom Toy.
Not because it was convenient, but because every revolution starts in a place the world ignores.

Ebisu became the cradle of Medicom Toy: the unlikely birthplace of a Movement that would redefine collecting worldwide. From this modest backroom, Akashi didn’t just launch a company; he planted a cultural seed that grew into Kubrick, Be@rbrick, and collaborations with Nike, Chanel, Marvel, The Beatles, and beyond.

From Ebisu to eternity, the message was clear: You don’t need the art world’s approval to build legacy. You need conviction, absurdity, and the courage to make Toys that behave like Art.

Be@rbrick: A Teddy Bear Rebooted for the 21st Century

In 2001, while the teddy bear was celebrating its 100th anniversary, Akashi imagined a form that could carry the next 100 years.
Not a digital toy. Not nostalgia. A rebooted bear for a new era.

Be@rbrick was born as a minimalist, modular figure: nine parts, infinite storytelling. A blank canvas where Disney, Chanel, Keith Haring, Marvel, The Rolling Stones, and KAWS could all coexist.

A teddy bear stripped down, re-coded, and relaunched as a cultural medium. Nine modular parts, infinite storytelling.

Think about it:

· Apple didn’t invent the phone. They reinvented it.

· Netflix didn’t invent cinema. They reframed it.

· Akashi didn’t invent ArT Toys. He hacked them into symbols.

The genius wasn’t the shape. It was the idea of permanence: a form simple enough to last, flexible enough to hold every Story, and absurd enough to be unforgettable.

The Absurdity That Made Them Memorable

Why did Be@rbrick succeed where others failed?
Because it leaned into the absurd.

A chubby bear with blocky legs shouldn’t have become a cultural icon.
And yet… that’s exactly why it did.

Our brains ignore the common. They obsess over the unexpected.
Medicom weaponized this truth. Each Be@rbrick was a paradox: childish and sophisticated, ridiculous and prestigious, mass-produced yet unattainable.

This is why Pharrell, DJ Khaled, and Grace Coddington collect them. It’s not just vinyl. It’s absurdity turned into luxury.

The Collector’s Brain: Why You Can’t Resist

Neuromarketing 101: people don’t buy products. They buy stories that confirm their suspicions:

· You want to believe Your shelf is more than decoration. Medicom confirms it.

· You want to believe scarcity makes You smarter. The blind box confirms it.

· You want to believe Toys can be Art. Sotheby’s and Christie’s confirm it.

The absurd becomes a mirror: Your collection doesn’t just reflect Your taste.
It reflects Your ability to see what others can’t.

That’s why you trade, sell, and hunt. Not for plastic: for validation.

From Ebisu to Ocean Blue

While mass brands flood the market, Medicom swims alone.
They don’t compete. They create a new category.

This is the Blue Ocean principle: don’t fight for space in the old world. Invent a new one where you’re the only player.
Apple did it with design.
BMW did it with driving pleasure.
Supreme did it with scarcity.
Akashi did it with a bear.

That’s why Medicom Toy isn’t a brand.
It’s a cult that rewired collecting.

Your Turn: What Do You Really Want?

Here’s the truth: You don’t want another figure.
You want to feel unforgettable.

You want rebellion that fits in your hand.
You want absurdity that makes sense only to You.
You want proof that Your shelf is smarter, braver, louder than the average CV.

Akashi gave You the template.
Medicom gave You the stage.
Now it’s Your move.

👉 Don’t collect to own. Collect to matter.
👉 Don’t display to show. Dis(Play) to remember who You are.

Closing Call

Yes; there are galleries, shops, even museums that sell the originals.
And that matters. Collecting series pieces is the foundation of the Movement,
and every original has its own weight and Story.

At Art Toy Gama, we start from the same respect: we buy originals, always.
But then, together with the artists we collaborate with,
we choose to open another door…
turning those originals into custom works, one-of-one pieces that expand their Story.

It’s not about being “better.”
It’s about being different.
About showing how an original can become a new, unique voice when reimagined by an artist’s hand.

👉 That’s why at Art Toy Gama, you don’t just find toys HERE
You discover originals transformed into personal, unrepeatable works of Art.

Because Dis(Play) isn’t something You do.
It’s something You live.

#ArtToyGama #CustomOriginals #MoreThanDisPlay

The First and Only Art Toy Newsletter Society in the World here: https://emails.arttoygama.com/l/email-subscription

Art Toys. Paintings. Fine Art Prints. Not what You expect.

The Power of Dis(Play)

Real collectors don't follow trends—they redefine them